Quivers and Quarrels
 
Marshal's Login
User's Guide
  Scores Home Pages
 
QnQ Home
Newsletter
Society Seasonal Archery Challenge
Grand Archery Tournament
Email List
 
  SSAC
       Golf        Whats Next        Previous Shoots
            24A-Horseman             23D-Lucky Target             23C-Grouping             23B-Tic Tac Toe             23A-Renard Round             22D-Anti-FITA             22C-Pokka Dots             22B-Quarterly&Saltire             22A-Tic Tac Toe             GH6-Triangle             GH5-Ferrara Ring             GH4-Falling Leaves             GH3-Shrinking Disc             GH2-Piety/Pride             GH1-Yin-Yang             20B -Cancelled-YinYang             20A Quarterly&Saltire             19D Golf Full Course             19D Golf Par 3             19C Slots             19B Tic Tac Toe             19A Horseman             18D Lucky Target             18C Shrinking Disc             18B Armored Enemy             18A Tic Tac Toe             17D Quarterly&Saltire             17C Grouping             17B Golf Full Course             17B Golf Par 3             17A Lucky Target             16D Falling Leaves             16C Tibetan             16B Piety/Pride FINALS             16B Piety/Pride             16A YinYang             15D Matching             15C Grouping             15B Hit & Run             15A Lucky Target             14D Triangle             14C Slots             14B YinYang             14A Horseman             13D Lucky Target             13C 5 Pillars-Accuracy             13C 5 Pillars-Distance             13C 5 Pillars-Injury             13C 5 Pillars-Speed             13C 5 Pillars-Totals             13C 5 Pillars-Unharm             13B Pass Through             13A Roundel Sextet             12D Triangle             12C Wand             12B Ferrara Ring
  GAT
  IKAC / IKCAC
  Event Shoots
 
General Users Guide
Name Search
Local Practices
Online Timer
Timers
Sponsored Merchants
 
 

Rules for SSAC - New-Nottingham

The Scorekeeper last approved scores for this shoot on: unknown

Shoot Begins: Wednesday, January 1, 3000
Shoot Ends: Thursday, January 2, 3000
Scores must be Submitted by: Friday, January 3, 3000 and within 30 days of being shot.

Rules:

New Proposed Shoot


Qualified Seasons: Summer


The Nottingham competition is based upon an archery contest from the legends of Robin Hood as retold by Howard Pyle. It is not a period source. However, still a fun shoot. The ends shot by Robin Hood were won based only upon the common period practice of arrows closest to the target center.

The SSAC Nottingham Competition gives point values for the three areas of the target and a three point bonus for the arrows nearest the center and an additional five point bonus for the one arrow closest to the center in each end. This provides a reasonable number of points for the SSAC competition scoring system. However, the winner of each shooting of the competition is the archer whose arrow is closest to the center in the final end. The winner of the overall SSAC Nottingham competition, at the end of the season, is the archer with highest point score submitted to the SCA Scores Site.

Target:
The target is an the same as a Period IKAC target, a 6cm (2.4�) peg, 24cm (9.6�) roundel, with a 60cm (23.6�) outer circle. There is a thin metal pin (finish nail or coat hanger, etc.) in the center of this for attaching a string for measuring the closest arrows for scoring purposes. Only one target may be used in order to judge the closest arrow in each end. The peg, roundel and circle may be of any contrasting colors. Additional period style decoration may be added to the target as long as it does not make aiming or scoring difficult. Such decoration is strongly encouraged, but not required.

For those who wish to stop by a print shop, here is a PDF designed for large format printers with the target face pre-drawn.

Ends:
The distance starts at 25 yards and increases by 5 yards at each of the four ends. 25, 30, 35, and 40 yards. This fits easily on a Royal Round or IKAC range set up. The distances for the Youth Division are: 10, 15, 20, and 25.

The number of arrows per end is two. You should choose the three best matched of your arrows, with the third as a spare incase of lose or damage. All three arrows must have the name of the archer written upon them near the fletchings or must be easily identifiable in some way.

Scoring
Scoring is one point each for arrows within the 24� circle or touching the line. Three points for within the roundel or touching the roundel. And five points for within or touching the �peg�.

There is a three point bonus for the half of the archers whose arrows are nearest to the center of the target. For example, if there were 21 archers. The 11 archers (10.5 rounded up to 11) with the arrows nearest to the center would receive the bonus. The rounding up is to the next highest number if half of the archers is a fraction. E.g. 10.5 becomes 11, 9.5 becomes 10, 2.5 becomes 3, etc.

To calculate the bonus 3 points for the 'closest half' of the archers, each archer should remove his 'furthest arrow', keeping track of any score. The marshal will then calculate which arrows are the 'half' closest to the target. Each archer in that set will receive a bonus 3 points as well as the score of their arrows.

Only the nearest of their two arrows counts for determining a bonus. Arrows outside of the 24-inch circle do not qualify for bonus points.

There is an additional five-point bonus for the one arrow closest to the center in each end.

There is a possible maximum score of eighteen points per end and a competition maximum total of seventy two points.

Most Central Arrow
Closest arrows are determined by first removing those that are obviously further from the center than the other half of the arrows. The remaining arrows may be determined by eye or if needed by placing the string on the metal pin in the center and using it to the measure the comparative distances (A ruler may also be used). In case of ties for the several nearest arrows, all the tied arrows get the three point bonus. If one or more arrows from different archers are equally close to the center, they all receive the five point bonus, except in the final end. The marshal in charge shall determine the closest arrows when there is a question of which is closest. Only one of each Archer's arrows count toward the 3 point bonus.

Final End:
In the final end the single archer with the arrow closest to the center is the �winner of that shoot� and gets the five-point bonus in addition to their score for that end. Even if another archer has two arrows in the peg for 10 points, the archer with the arrow, which is closest to the center, wins the bonus point and the competition despite his total points being less for the shoot. In the final end, it is not the highest score that wins, it is the most central arrow. In case of ties in the final end, there is a tiebreaker of one arrow and the closest arrow is the winner and gets the five point bonus. If required the tiebreaker may be repeated as needed. (40 yards or 25 for Youth)

The scores from all the archers must be sent in the SCA Scores Site for inclusion in the SSAC competition.


This shoot was suggested by: Sir Jon
 

Web Ministers, to directly link to this page use the following link:
http://scores-sca.org/public/scores_rules.php?R=25&Shoot=170&DL=Y
Disclaimer and Copyright information
This is an OFFICIAL site for the Quivers & Quarrels